A goal is a desired result that a person or a system envisions, plans and commits to achieve: a personal or organizational desired end-point in some sort of assumed development. Many people endeavor to reach goals within a finite time by setting deadlines.
Goal setting may involve establishing specific, measurable, achievable, relevant, and time-bounded (SMART) objectives, but not all researchers agree that these SMART criteria are necessary.
Research on goal setting by Edwin A. Locke and his colleagues suggests that goal setting can serve as an effective tool for making progress when it ensures that group members have a clear awareness of what each person must do to achieve a shared objective. On a personal level, the process of setting goals allows individuals to specify and then work toward their own objectives (such as financial or career-based goals). Goal-setting comprises a major component of personal development and management.
An object is a technical term in modern philosophy often used in contrast to the term subject. A subject is an observer and an object is a thing observed. For modern philosophers like Descartes, consciousness is a state of cognition that includes the subject—which can never be doubted as only it can be the one who doubts–—and some object(s) that may be considered as not having real or full existence or value independent of the subject who observes it. Metaphysical frameworks also differ in whether they consider objects exist independently of their properties and, if so, in what way.
A related notion is objecthood. Objecthood is the state of being an object. One approach to defining it is in terms of objects' properties and relations. Descriptions of all bodies, minds, and persons must be in terms of their properties and relations. The philosophical question of the nature of objecthood concerns how objects are related to their properties and relations. For example, it seems that the only way to describe an apple is by describing its properties and how it is related to other things. Its properties may include its redness, its size and its composition, while its relations may include "on the table", "in the room" and "being bigger than other apples".
Blackadder and Baldrick manage to get sixpence from a sailor, which is also taken by the Queen. Lord Percy tries to make them money by alchemy, without success, only producing a green substance, which he seems convinced is valuable. Blackadder manages to bully a couple into buying his house for 1100 pounds, but is again tricked out of the money by the Queen.
Finally, Blackadder drugs the Bishop and has a painting made of him in a highly compromising position. He uses this to successfully blackmail the Bishop into writing off the debt and giving him enough money to buy back his house and live in comfort. The Bishop is impressed by his treachery, but asks who the other figure in the painting is, at which Blackadder reveals Percy.
"Money" is a song by industrial rock group KMFDM from their 1992 album of the same name. It was released as a single in 1992, and released as a 7" in 2008, as the ninth release of KMFDM's 24/7 series. The song charted at No. 36 in July 1992 on Billboard's Dance/Club Play Songs Chart.
Released as a single, it became the band's first hit in the US, reaching No. 10 in Cashbox magazine and No. 13 on the BillboardHot 100. "Money" is noted for its unusual 7/4–4/4 time signature, and the tape loop of money-related sound effects (such as a ringing cash register and a jingle of coins) that is heard periodically throughout the song.
Although Roger Waters and David Gilmour stated that the song had been composed primarily in 7/8 time; it was composed in 7/4, as stated by Gilmour in an interview with Guitar World magazine in 1993.